The first video games functioned early on as a form of media by essentially disseminating the experience of computer technology to those who did not have access to it.Īs video games evolved, their role as a form of media grew as well. Tennis for Two created an interface where anyone with basic motor skills could use a complex machine. In a time before personal computers, these games allowed the general public to access technology that had been restricted to the realm of abstract science. ![]() These games would generate little interest among the modern game-playing public, but at the time they enthralled their users and introduced the basic elements of the cultural video game experience. Figure 10.2 Tennis for Two was a rudimentary game designed to entertain visitors to the Brookhaven National Laboratory. In 1952 a computer simulation of tic-tac-toe was developed for EDSAC, one of the first stored-information computers, and in 1958 a game called Tennis for Two was developed at Brookhaven National Laboratory as a way to entertain people coming through the laboratory on tours.Simon Egenfeldt-Nielsen, Understanding Video Games: The Essential Introduction (New York: Taylor & Francis, 2008), 50. However, the precursors to modern video games were created as early as the 1950s. Pong, the electronic table-tennis simulation game, was the first video game for many people who grew up in the 1970s and is now a famous symbol of early video games.
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